diff --git a/assets/shaders/particle.vert.glsl b/assets/shaders/particle.vert.glsl index 61a8b04c98e6a7002a7de9fef988a48bda95c7fa..a4b37815b5b4376d2a489d8320884e064db40e35 100644 --- a/assets/shaders/particle.vert.glsl +++ b/assets/shaders/particle.vert.glsl @@ -34,7 +34,7 @@ void main() float imag2 = imag * imag; fragmentColor = vec3( - sqrt(real2) * 5.0 + pot, // red - sqrt(real2) * 5.0 + sqrt(imag2) * 5.0 + pot / 2.0, // green - sqrt(imag2) * 5.0); // blue + sqrt(real2) * 5.0 + pot, // red + sqrt(real2) * 5.0 + sqrt(imag2) * 5.0 + pot, // green + sqrt(imag2) * 5.0 + pot); // blue } \ No newline at end of file