From 7a22b6279337d739ce18a55eb250d8e2c05c1d29 Mon Sep 17 00:00:00 2001
From: Frederic Aust <frederic.aust@hs-bochum.de>
Date: Sat, 6 Mar 2021 17:13:50 +0100
Subject: [PATCH] Pause Modus korrigiert, so dass die Hindernisse angehalten
 werden, wenn das Spiel pausiert

---
 Battle Pong/Obstacle.tscn | 1 +
 1 file changed, 1 insertion(+)

diff --git a/Battle Pong/Obstacle.tscn b/Battle Pong/Obstacle.tscn
index c40423b..0db91a4 100644
--- a/Battle Pong/Obstacle.tscn	
+++ b/Battle Pong/Obstacle.tscn	
@@ -4,6 +4,7 @@
 extents = Vector2( 19.9777, 20.0466 )
 
 [node name="Obstacle" type="StaticBody2D"]
+pause_mode = 1
 collision_layer = 4
 collision_mask = 8
 
-- 
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