From 7a22b6279337d739ce18a55eb250d8e2c05c1d29 Mon Sep 17 00:00:00 2001 From: Frederic Aust <frederic.aust@hs-bochum.de> Date: Sat, 6 Mar 2021 17:13:50 +0100 Subject: [PATCH] Pause Modus korrigiert, so dass die Hindernisse angehalten werden, wenn das Spiel pausiert --- Battle Pong/Obstacle.tscn | 1 + 1 file changed, 1 insertion(+) diff --git a/Battle Pong/Obstacle.tscn b/Battle Pong/Obstacle.tscn index c40423b..0db91a4 100644 --- a/Battle Pong/Obstacle.tscn +++ b/Battle Pong/Obstacle.tscn @@ -4,6 +4,7 @@ extents = Vector2( 19.9777, 20.0466 ) [node name="Obstacle" type="StaticBody2D"] +pause_mode = 1 collision_layer = 4 collision_mask = 8 -- GitLab