From 27955f45cc6ed7ba4ffac6161df9451d8db3da96 Mon Sep 17 00:00:00 2001
From: Theo Brockmann <theo.brockmann@stud.hs-bochum.de>
Date: Tue, 16 Mar 2021 09:30:11 +0000
Subject: [PATCH] Update README.md

---
 README.md | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/README.md b/README.md
index 9e07447..8867f1c 100644
--- a/README.md
+++ b/README.md
@@ -25,13 +25,13 @@ You can open the script by clicking the script-button as shown in the screenshot
 ![screenshot](Variabeln.PNG "Godot-screenshot")
 
 ## World
-Lines: 39-41
+The variables are found in lines 39-41.
 1. human_player: If set to true, you can drive with wasd and brake with space. Otherwise it waits for a client to connect.
 2. learn_with_images: Also returns a 60x80 screenshot of the game in every step, if set to true.
 3. show_game: If set to false, it won't render the game, but still sends all the information to the client.
 
 ## Car
-Lines: 5-8
+The variables are found in lines 5-8.
 1. brake_str: Can be used to reduce the brake-strength of the car.
 2. NUMBER_OF_SENSORS: Determines the number of sensors around the car (Always start at the front and goes clockwise).
 3. max_range_sensor: Range of the sensors in pixels (~31 m)
-- 
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