diff --git a/Autobahn_auffahren__uebergabe_V12/World.gd b/Autobahn_auffahren__uebergabe_V12/World.gd
index 450868c61adcef52be0f664395fdb1d301a50061..5d3d84057602975cae7ffc812c578b8a64dbc400 100644
--- a/Autobahn_auffahren__uebergabe_V12/World.gd
+++ b/Autobahn_auffahren__uebergabe_V12/World.gd
@@ -37,7 +37,7 @@ var done = false
 var human_player = false
 export var actions = []
 
-export var learn_with_images = true
+export var learn_with_images = false
 export var show_game = true
 
 func _ready():
@@ -87,6 +87,7 @@ func prepareMap():
 	else:
 		activeMap = randi()%3+1
 	
+	
 	if activeMap == 1: 
 		$Lane1Spawn.global_position = $map1Lane1Spawn.global_position
 		$Lane2Spawn.global_position = $map1Lane2Spawn.global_position
diff --git a/Autobahn_auffahren__uebergabe_V12/World.tscn b/Autobahn_auffahren__uebergabe_V12/World.tscn
index 2db7a6eb4d6307a7434416158df6c55019623d6a..c10fabdbb99f255d44213ba5b6f76b591106866e 100644
--- a/Autobahn_auffahren__uebergabe_V12/World.tscn
+++ b/Autobahn_auffahren__uebergabe_V12/World.tscn
@@ -169,10 +169,10 @@ autostart = true
 position = Vector2( 3174.53, 5520.1 )
 rotation = 3.14159
 
-[node name="map1Lane1Spawn" type="Position2D" parent="."]
+[node name="map1Lane2Spawn" type="Position2D" parent="."]
 position = Vector2( 237.041, 243.776 )
 
-[node name="map1Lane2Spawn" type="Position2D" parent="."]
+[node name="map1Lane1Spawn" type="Position2D" parent="."]
 position = Vector2( 100.316, 244.205 )
 
 [node name="map1CarSpawn" type="Position2D" parent="."]