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  • textured-spheres.h 290 B
    #ifndef TEXTURED_SPHERES_H
    #define TEXTURED_SPHERES_H
    
    #include <GL/gl.h>
    #include <GL/glu.h>
    
    extern void init_texture (char *image_filename, GLuint *texture);
    extern void draw_textured_sphere (GLuint texture, GLdouble radius, GLint slices, GLint stacks);
    
    #endif /* TEXTURED_SPHERES_H */