From 2b4c392391b6a895a9a022680a7dd9dc49b21fdd Mon Sep 17 00:00:00 2001
From: Philip Maas <philip.maas@stud.hs-bochum.de>
Date: Thu, 3 Mar 2022 21:07:59 +0000
Subject: [PATCH] Update README.md

---
 README.md | 1 +
 1 file changed, 1 insertion(+)

diff --git a/README.md b/README.md
index b5b5d8d..96ac156 100644
--- a/README.md
+++ b/README.md
@@ -55,6 +55,7 @@ This is because the walker tries to generate movement by trembling with it's leg
 | `MUTATION_FACTOR` | Percentage of actions that will be mutated for each walker. | [0;1]     | 0.2        |
 | `BRAIN_SIZE`      | Number of actions in the first generation.                  | [0;1600]  | 50         |
 | `INCREASE BY`     | Incrementation of steps for each episode.                   | [0;∞[     | 5          |
+| `GENS`            | Number of generations.                                      | [0;∞[     | 2000       |
 
 # Evolution Strategies
 After 1000 episodes, which is about 1h of learning, it will reach ~250 reward.\
-- 
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