From 9f8e322792acc25d892fb41e7410cbd9b43dbadd Mon Sep 17 00:00:00 2001
From: Philip Maas <philip.maas@stud.hs-bochum.de>
Date: Thu, 3 Mar 2022 17:33:43 +0000
Subject: [PATCH] Update README.md

---
 README.md | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/README.md b/README.md
index 29dc69b..3dc7f10 100644
--- a/README.md
+++ b/README.md
@@ -28,8 +28,8 @@ This is because the walker tries to generate movement by trembling with it's leg
 
 # Evolution Strategies
 After 1000 episodes, which is about 1h of learning, it will reach ~250 reward.\
-Best score until now: 292/300 in 7000 episodes \
-![Reward](./EvolutionStrategies/Experiments/12_1_50_0.1_decaying_300/12_2_50_0.1_decaying_300.png)
+✅ Best score until now: 304/300 in 7000 episodes \
+![Reward](./EvolutionStrategies/Experiments/12_1_50_decaying_decaying_300/12_1_50_decaying_decaying_300.png)
 
 ## How it works
 1. Generate a randomly weighted neural net
-- 
GitLab