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Commit dc6697ca authored by Frederic Aust's avatar Frederic Aust
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hit Signal in Main korrigiert - war doppelt angebunden

parent 487ffaac
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......@@ -2,7 +2,7 @@ extends RigidBody2D
# Declare member variables here.
export var speed = 150
export var speed = 200
var playing = false
var dx =100
var dy =0
......@@ -11,7 +11,6 @@ var y_range = 100
# Called when the node enters the scene tree for the first time.
func _ready():
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
......
......@@ -9,9 +9,6 @@ var playing = false
var score_event = false
var game_done = false
const SPACE_TO_PLAY = "Press SPACE to Play!"
const P1_WIN = "Player 1 won!"
const P2_WIN = "Player 2 won!"
......
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