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opengl-magic.c
functions-2.c 400 B
#include <stdio.h>
int a, b = 3;
void foo (void)
{
b++;
static int a = 5;
int b = 7;
printf ("foo(): a = %d, b = %d\n", a, b);
a++;
b++;
}
int main (void)
{
printf ("main(): a = %d, b = %d\n", a, b);
foo ();
printf ("main(): a = %d, b = %d\n", a, b);
a = b = 12;
printf ("main(): a = %d, b = %d\n", a, b);
foo ();
printf ("main(): a = %d, b = %d\n", a, b);
return 0;
}