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Commit e04398d1 authored by Philip Maas's avatar Philip Maas
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Update README.md

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......@@ -4,7 +4,7 @@ This project tries to solve OpenAI's bipedal walker using three different ways:
# Q-Learning
❌ Will get a reward of -64. But instead of spreading it's legs the walker tries to fall on its head in a slow motion.\
At least the walker learns to fall slower of time.
At least the walker learns slow down his fall.
![Average Rewards while learning](./DeepQLearning/averageRewards.png)
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