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Commit c3187007 authored by Silas Dohm's avatar Silas Dohm
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Merge branch 'master' into 'main'

Master

See merge request sdohm/sodoku-solver!1
parents a9d0738e f2b1521b
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1 merge request!1Master
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cell.cpp 0 → 100644
#include "cell.h"
#include <QPushButton>
#include <QDebug>
#include <QSignalMapper>
Cell::Cell(QWidget *parent) : QWidget(parent)
{
// Set size of the window
// Create and position the button
setAutoFillBackground(true);
setStyleSheet("background-color:gray;");
setFixedSize(100, 100);
float w = width() / 3.0;
float h = height() / 3.0;
QSignalMapper *mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(int)), this, SLOT(collapse(int)));
for (char i = 0; i < 9; i++)
{
m_states[i] = new QPushButton(QString::number(i + 1), this);
m_states[i]->setGeometry(i % 3 * w, i / 3 * h, w, h);
m_states[i]->setStyleSheet("border:none");
connect(m_states[i], SIGNAL(clicked()), mapper, SLOT(map()));
mapper->setMapping(m_states[i], i);
m_blocked[i] = 0;
}
m_number = new QPushButton(this);
m_number->setFixedSize(100, 100);
m_number->setStyleSheet("font-size:44px");
m_number->hide();
connect(m_number,SIGNAL(clicked()),this,SLOT(un()));
}
Cell::Cell(const Cell &old_obj){
possibleStates = old_obj.possibleStates;
collapsed = old_obj.collapsed;
index = old_obj.index;
m_number = new QPushButton(old_obj.m_number);
//m_states = old_obj.m_states;
qInfo("aaa");
}
void Cell::collapse(int x)
{
collapsed = true;
m_number->show();
m_number->setText(QString::number(x + 1));
emit(update(x));
}
void Cell::removeOption(int x)
{
// states[x]->hide();
if (m_states[x]->isEnabled())
{
m_states[x]->setDisabled(true);
possibleStates--;
index.erase(std::find(index.begin(), index.end(), x));
}
m_blocked[x] ++;
}
void Cell::addOption(int x)
{
m_blocked[x] --;
//if (!m_states[x]->isEnabled())
if (m_blocked[x]<1)
{
m_states[x]->setDisabled(false);
possibleStates++;
index.push_back(x);
}
}
void Cell::un(void){
collapsed = false;
m_number->hide();
emit(undo(m_number->text().toInt()-1));
}
\ No newline at end of file
cell.h 0 → 100644
#ifndef CELL_H
#define CELL_H
#include <QWidget>
class QPushButton;
class Cell : public QWidget
{
Q_OBJECT
public:
explicit Cell(QWidget *parent = 0);
Cell (const Cell &old_obj);
int possibleStates=9;
bool collapsed = false;
std::vector<int> index={0,1,2,3,4,5,6,7,8};
private:
QPushButton *m_states[9];
QPushButton *m_number;
std::array<int,9> m_blocked;
signals:
void update(int x);
void undo(int x);
public slots:
void addOption(int x);
void removeOption(int x);
void collapse(int x);
void un(void);
};
#endif // CELL_H
\ No newline at end of file
main.cpp 0 → 100644
#include "window.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Window w;
w.show();
return a.exec();
}
#include "window.h"
#include <QApplication>
#include <QStandardPaths>
#include <QDebug>
#include <QThread>
#include <QProgressBar>
#include <QSlider>
Window::Window(QWidget *parent)
: QWidget{parent}
{
setFixedWidth(1600);
m_button = new QPushButton("solve", this);
connect(m_button, SIGNAL(clicked()), this, SLOT(solveButtonClicked()));
m_button->setGeometry(1200, height() - 30, width() - 1200, 30);
m_slider = new QSlider(this);
m_slider->setRange(0,1000);
m_slider->setOrientation(Qt::Horizontal);
m_slider->setValue(m_delay);
m_slider->setGeometry(1200, height() - 60, width() - 1200, 30);
connect(m_slider,SIGNAL(valueChanged(int)),this,SLOT(setValue(int)));
int dx = 0;
int dy = 0;
for (int x = 0; x < 9; x++)
{
for (int y = 0; y < 9; y++)
{
if (x == 3)
dx = 4;
if (x == 6)
dx = 8;
if (y < 3)
dy = 0;
if (y >= 3)
dy = 4;
if (y >= 6)
dy = 8;
m_cell[x+y*9].setParent(this);
m_cell[x+y*9].setGeometry(x * 100 + dx, y * 100 + dy, 100, 100);
/* code */
}
}
// init signals
for (int x = 0; x < 9; x++)
{
for (int y = 0; y < 9; y++)
{
for (int d = 0; d < 9; d++) //rows and columns
{
connect(&m_cell[x+y*9], SIGNAL(update(int)), &m_cell[x+d*9], SLOT(removeOption(int)));
connect(&m_cell[x+y*9], SIGNAL(update(int)), &m_cell[d+y*9], SLOT(removeOption(int)));
connect(&m_cell[x+y*9], SIGNAL(undo(int)), &m_cell[x+d*9], SLOT(addOption(int)));
connect(&m_cell[x+y*9], SIGNAL(undo(int)), &m_cell[d+y*9], SLOT(addOption(int)));
}
int a = x / 3 * 3;
int b = y / 3 * 3;
for (int x1 = a; x1 < a + 3; x1++) //square
{
for (int y1 = b; y1 < b + 3; y1++)
{
connect(&m_cell[x+y*9], SIGNAL(update(int)), &m_cell[x1+y1*9], SLOT(removeOption(int)));
connect(&m_cell[x+y*9], SIGNAL(undo(int)), &m_cell[x1+y1*9], SLOT(addOption(int)));
}
}
}
}
}
void Window::solveButtonClicked()
{
// std::array<Cell,81> start = m_cell;
std::list<Cell*> hist;
srand(time(NULL));
while (1)
{
std::vector<Cell *> b; //vector of cells with least entropy
int minEtropy = 10;
for (int x = 0; x < 9; x++) //loop through all cells and fill list b --> this could be optimzed
{
for (int y = 0; y < 9; y++)
{
if (m_cell[x+y*9].collapsed)
continue;
else if (m_cell[x+y*9].possibleStates < minEtropy)
{
minEtropy = m_cell[x+y*9].possibleStates;
b.clear();
b.push_back(&m_cell[x+y*9]);
}
else if (m_cell[x+y*9].possibleStates == minEtropy)
{
b.push_back(&m_cell[x+y*9]);
}
}
}
if (b.size() == 0) //if b is empty -> solved
{
qInfo("Solved!!");
return;
}
else if(minEtropy ==0){
while (hist.size()>0)
{
hist.back()->un();
hist.pop_back();
}
return;
//solveButtonClicked();
}
int choiceCell = rand() % b.size(); //choose a random cell
int choiceNr = rand() % b[choiceCell]->index.size(); //choose a random number;
b[choiceCell]->collapse(b[choiceCell]->index[choiceNr]); //collapse that random cell with chosen number;
hist.push_back(b[choiceCell]);
repaint(); //draw cells again
QThread::msleep(m_delay);
}
// qInfo("%d---:)");
}
void Window::setValue(int s){
m_delay = s;
return;
}
\ No newline at end of file
window.h 0 → 100644
#ifndef WINDOW_H
#define WINDOW_H
#include <QWidget>
#include <QPushButton>
#include <QProgressBar>
#include <QSlider>
#include "cell.h"
class Window : public QWidget
{
Q_OBJECT
public:
explicit Window(QWidget *parent = nullptr);
private:
QPushButton *m_buttonQuit;
QPushButton *m_button;
QPushButton *grid[9][9];
QProgressBar *m_progressBar;
QSlider *m_slider;
std::array<Cell,81> m_cell;
int m_delay =300;
signals:
void counterReached();
private slots:
void setValue(int s);
void solveButtonClicked();
};
#endif // WINDOW_H
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