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Commit 27955f45 authored by Theo Brockmann's avatar Theo Brockmann
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Update README.md

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...@@ -25,13 +25,13 @@ You can open the script by clicking the script-button as shown in the screenshot ...@@ -25,13 +25,13 @@ You can open the script by clicking the script-button as shown in the screenshot
![screenshot](Variabeln.PNG "Godot-screenshot") ![screenshot](Variabeln.PNG "Godot-screenshot")
## World ## World
Lines: 39-41 The variables are found in lines 39-41.
1. human_player: If set to true, you can drive with wasd and brake with space. Otherwise it waits for a client to connect. 1. human_player: If set to true, you can drive with wasd and brake with space. Otherwise it waits for a client to connect.
2. learn_with_images: Also returns a 60x80 screenshot of the game in every step, if set to true. 2. learn_with_images: Also returns a 60x80 screenshot of the game in every step, if set to true.
3. show_game: If set to false, it won't render the game, but still sends all the information to the client. 3. show_game: If set to false, it won't render the game, but still sends all the information to the client.
## Car ## Car
Lines: 5-8 The variables are found in lines 5-8.
1. brake_str: Can be used to reduce the brake-strength of the car. 1. brake_str: Can be used to reduce the brake-strength of the car.
2. NUMBER_OF_SENSORS: Determines the number of sensors around the car (Always start at the front and goes clockwise). 2. NUMBER_OF_SENSORS: Determines the number of sensors around the car (Always start at the front and goes clockwise).
3. max_range_sensor: Range of the sensors in pixels (~31 m) 3. max_range_sensor: Range of the sensors in pixels (~31 m)
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