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Commit 49e58574 authored by Midras Lappe's avatar Midras Lappe
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...@@ -20,21 +20,22 @@ Download all the files to convinient folder. ...@@ -20,21 +20,22 @@ Download all the files to convinient folder.
# Setup # Setup
There are a few variables you can change in Godot There are a few variables you can change in Godot
You can open the script by clicking like shown in the screenshot: You can open the script by clicking the script-button as shown in the screenshot:
![screenshot](Variabeln.PNG "Godot-screenshot")
## World ## World
Lines: 39-41 The variables are found in lines 39-41.
1. human_player: If set to true, you can drive with wasd and brake with space. Otherwise it waits for a client to connect. 1. human_player: If set to true, you can drive with wasd and brake with space. Otherwise the Godot-server waits for a client to connect.
2. learn_with_images: Also returns a 60x80 screenshot of the game in every step, if set to true. 2. learn_with_images: In addition to the other information Godot also returns a 60x80 screenshot of the game in every step, if set to true.
3. show_game: If set to false, it won't render the game, but still sends all the information to the client. 3. show_game: If set to false, it won't render the game, but still sends all the information to the client.
## Car ## Car
Lines: 5-8 The variables are found in lines 5-8.
1. brake_str: Can be used to reduce the brake-strength of the car. 1. brake_str: Can be used to reduce the brake-strength of the car.
2. NUMBER_OF_SENSORS: Determines the number of sensors around the car (Always start at the front and goes clockwise). 2. NUMBER_OF_SENSORS: Determines the number of sensors around the car (Always start at the front and goes clockwise).
3. max_range_sensor: Range of the sensors in pixels (~31 m) 3. max_range_sensor: Range of the sensors in pixels (by default ~31 m (1 m = 32 pixels))
4. range_per_step_sensor: Accuracy of the sensors in pixels (~0.31 m) 4. range_per_step_sensor: Accuracy of the sensors in pixels (by default ~0.31 m (1 m = 32 pixels))
# Running the Project # Running the Project
...@@ -46,8 +47,8 @@ Lines: 5-8 ...@@ -46,8 +47,8 @@ Lines: 5-8
## Python ## Python
1. After starting the Project in Godot you can run your own Python programm or the example progamm (main_test) from the files 1. After starting the Project in Godot you can run your own Python programm or the example progamm (main_test) from the files
- Press "Windows"-Key + "R" and type "cmd" 1. Open the command-console
- Type "cd (your rootfolder)/" 2. Type "cd (your rootfolder)/"
- To run the example code type "python main_test.py" 3. To run the example code type "python main_test.py"
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Created by Midras Lappe and Theo Brockmann Created by Midras Lappe and Theo Brockmann
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